//==============================================================================
// Cinematic Pirate Ship_anim.txt
//==============================================================================

//==============================================================================
define Rubble
{
   set hotspot
   {
      version
      {
         Visual Building G Rubble5x5
      }
   }  
}
//==============================================================================
define FireHand
{
   set hotspot
  {
      version
      {
         Visualparticle Special N Fire Giant FireHand
      }
   }
}
//==============================================================================
define FirePelvis
{
   set hotspot
   {
      version
      {
		   Visualparticle Special N Fire Giant FirePelvis
      }
   }
}
//==============================================================================
define Smoke
{
   set hotspot
   {
      version
      {
         Visualparticle sfx a building smoke small
      }
   }  
}
//==============================================================================
anim Idle
{
	SetSelector
	{
		VariationLogic
		set hotspot
		{
			version
			{
				Visual building g rubble4x4
			}
		}
	}	
}
